WARNING: VERY LONG ENTRY
Below here is a compilation of pretty much all the information gathered from lotsa websites, including KI forums and some JP websites I've come across, about the NMs of Lumoria. I extracted the information there that has been more or less verified among posters. None of this information comes from myself (well except abit about Fortitude cos I fought him before). Credit goes to all the people who posted info about the NMs.
The only thing I have really done here is cross-referenced the information and presented them in a more convenient form for people to read. So, enjoy ...
(animal flash-cards are done by me btw..)
Credits to Kaoz from Unicorn server for letting me use his maps and flowchart.
~Spira of Ragnarok server~
EDIT: I must apologize that photobucket sux. will try to get my pics back up.
NOTE: this is no longer updated since most LS have a better understanding of these NMs than I do now. *since Sept 11 2005
The Aern NMs
Ix'Aern - Hu'Xzoi
This Aern is a MNK type.
Popped by trading a HQ Aern Organ to a ??? (HuXzoi B1 @ G-7, I-7)
It links other Aern as well and does not hit very hard. Moves slightly faster than normal Aern and is resistant to spells.
Recommended killing strategy is to pull it to the Ebon Panel room and kite it.
By trading 2 HQ organs instead of 1 you will pop an additional Qn'Aern (either RDM or WHM type)
By trading 3 HQ organs you will pop 2 additional Qn'Aern. (RDM and WHM type)
The difficulty of the Ix'Aern is said to increase with the higher number of organs traded, as well as increase the drop rate. The Qn'Aerns are able to use 2hrs. The Aerns are capable of reraising.
Ix'Aern, Qn'Aern x2 - Ru'Hmet Level 1
Popped by sheer animosity. This concept isn't very well fleshed out.
You have to find the ??? (RuHmet Lv1 @ either F-8, J-8, F-10, J-10) and kill the Aerns there, until one player receives the message "(playername) is enveloped in sheer animosity". When that player checks the ???, the message "Menacing creatures appear out of nowhere" will appear and the NMs will pop. Note that they have very little time to do this before the "sheer animosity" wears off.
Touching the ??? without sheer animosity will give the message "You sense some unknown presence, but it does not seem to be hostile."
The ??? mark stays up for 15mins, then disappears for 5mins before repopping again in either of the 4 Aern rooms, including the room that it was last in.
The Ix'Aern that pops here appears to be a DRK, and one of the Qn'Aern's is a RNG. The Ix'Aern can reraise multiple times.
Ix'Aern - Ru'Hmet Level 2
This Aern-type NM pops a few seconds after its placeholder Aern is killed. The placeholder Aerns are among those in the 4 big square rooms. (RuHmet Lv2 @ G-8, I-8, G-10, I-10)
The Ix'Aern is a DRG, which will call 3 Wynavs' at once soon after engaging. All three Wynavs are BRD type, and can cast all Bard songs including Virelai. They cannot be slept, but can be bound.
Recommended battle strategy is to pull the Aern out of the Aern room to avoid links, and to kite the 3 Wvyav's with blinkers.
The 3 First Tier Jailers
Jailer of Temperance
The Jailer of the 1st Virtue.
This Zdei-type NM supposedly pops 3-5 seconds after killing the Zdei placeholders that spawn in the small rooms with alcoves (HuXzoi Lv 1 @ H-4, C-8, L-8, J-13, F-13.)
It is reportedly immune to attacking magic and also selective physical immunity to types of melee damage, depending on what mode it is in.
With rings out, take slashing damage
With poles out, takes piercing damage
With nothing out, takes blunt damage
Its TP attacks include AoE Silence and Petrify.
It can use the SP Meikyo Shisui several times.
Jailer of Fortitude
The Jailer of the 2nd Virtue.
Popped by trading 12 Ghrah M chips at a ??? (RuHmet Lv 1 @ H-4, C-8, L-8, J-13, F-13.)
This Ghrah-type NM pops together with 2 other lesser Ghrah-type NMs Kf'Ghrahs. Fortitude is perpetually in Paladin mode, and can do WS like Vorpal Blade. His Kf'Ghrah's are able to change modes and apparently share hate with Fortitude. It has been reported that when the 2 Kf's are alive, Fortitude has permanent reflect spell up. It is reported that -Ga spells can occasionally pass thru this reflect, if you can spam Cure 1 on Fortitude to "pre-occupy" the reflect effect. (Reflected Cures for healing seems to give no hate as well)
Recommended killing strategy is to kite Fortitude and take down the 2 helper NMs first. Once Fortitude has no balls (^_^), proceed to straight-tank him. He seems to be weak to magic. Fortitude uses the SP Invincible more than once.
Jailer of Faith
The Jailer of the 3rd Virtue.
Popped by trading a HQ Euvhi Organ to a ??? (RuHmet Lv 2 @ H-5, E-8, K-8, J-11, F-11)
This Euvhi-type NM is reported to be capable of casting Breakga, Stonega 3, Stone 4, and Quake 2. All Earth elemental spells.
Recommended killing strategy thus far is kiting with the aid of gravity.
Map of Hu'Xzoi with NM locations

Map of Ru'Hmet with NM locations


The 3 Second Tier Jailers
Jailer of Justice
The Jailer of the Fourth Virtue.
Popped by trading Second Virtue, Deed of Moderation and HQ Xzomit Organ to a ??? (Al'Taieu @ F-11)
This Xzomit-type NM is capable of summoning up to 6 Qn'Xzomit's to help it. All of them move extremely fast. Each Qn'Xzomit has approximately 1500HP and will use Mijin Gakure after taking damage.
Recommended battle strategy: Bomb Queen style.
Jailer of Hope
The Jailer of the Fifth Virtue.
Popped by trading First Virtue, Deed of Placidity and HQ Phuabo Organ to a ??? (Al'Taieu @ D-9)
This Phuabo-type NM likes to start the battle casting Burst II. Its attacks have low delay and En-Stun and it is capable of the SP Mighty Strikes. It can also cast Thundaga 3 (near-instant cast), Burst, and Shock Spikes. Shock Spikes damage goes up to 80 per hit but can be dispelled with Finale.
Jailer of Prudence
The Jailer of the Sixth Virtue.
Popped by trading Third Virtue, Deed of Sensibility and HQ Hpemde Organ to a ??? (Al'Taieu @ L-8)
One set of triggers will pop 2 of these Hpemde-type NMs. They apparently warp around alot, and can warp pretty far. They are not required to be killed simultaneously.
Map of Al'Taieu with NM locations

The Third Tier Jailer
Jailer of Love
Popped by trading Fourth Virtue, Fifth Virtue and Sixth Virtue to a ??? (Al'Taieu @ K-12)
This Yovra-type NM has massive amounts of HP, and incredible HP Regen. It can summon up to 9 Qn'Xzomit, 9 Qn'Hpemde, and 9 Ru'Phuabo to aid it. From feedback, they do not have high HP but hit rather hard and highly resist sleep (think Vrtra). Love seems to resist damage from blood pacts, offensive spells and melee weapons, though Chi Blast registers good damage. Definitely requires a full alliance + OOTMG alliance to handle.
JoL apparently drops Aura of Adulation and Aura of Voracity (not 100%)
To sum up the NM's popping process, Kaoz (Unicorn) made a very nice flowchart ^_^

Absolute Virtue
This guy is an Aern, and pops after JoL dies (but not always it seems..? o.o) He can call up to 3 Wynavs, and seems to be able to use every jobs SP in the game. Casts Meteor and a whole barrage of other evil stuff at great speed. More stuff elsewhere.
With regard to Lumoria NM drops...
The weapon drops from the 7 Jailers are 100% (ie Justice Sword, Fortitude Axe, etc)
The torque drops from the 7 Jailers are not 100%, about 40%-ish (ie Love Torque, Faith Torque, etc)
The virtue drops from the first 6 Jailers are not 100% (T_T; triggers that are not 100% drop)
The deed and vice drops from the Ix'Aerns are not 100% either.
There are theories that the drop rate on the NMs vary depending on how you kill them, such as if you pop the HuXzoi Aern NM with only 1 or more HQ Aern organs, or if you kill Fortitude without killing his balls first. These are mainly theories with not much solid evidence to back them up.
The following items can be traded with Meret (Tavnazian Safehold Upper Floor @ J-8) for various equipment.
You will have to complete the quest "In the Name of Science" with Yurim (next to Meret) before she will trade anything with you.
Any NQ Organ -> 99 x Virtue Stones
Luminion Chip -> 99 x Virtue Stones
Vice of Antipathy -> Merciful Cape
Vice of Avarice -> Altruistic Cape
Vice of Aspersion -> Astute Cape
Aura of Adulation -> Novio Earring (?)
Aura of Voracity -> Novia Earring (?)
Novia and Novio's items could be vice-versa I'm not sure, and have not been following on the news sorry.
The Virtue stones are used to trigger off the "Occasionally Attacks Twice" effect of the Virtue weapons. Each time the effect is triggered, 1 Virtue Stone is expended.
Speculation
There are 7 Sin and 2 Aura items that have not been found yet, they are as follows.
Sin of Indignation
Sin of Indolence
Sin of Indulgence
Sin of Invidiousness
Sin of Insolence
Sin of Infatuation
Sin of Intemperance
It is everyones guess that all these items are dropped from either Jailer of Love or Absolute Virtue (I'll get to that in abit), and traded to Meret to give one of the following items not yet obtained in the game.
Futsuno Mitama
Aureole
Raphael's Rod
Ninurta's Sash
Mars's Ring
Bellona's Ring
Minerva's Ring
Final bits and pieces
I hope this little compilation of information that I've put together has been of use to you. I will continually update this entry when new and substantial information about Lumoria NMs has been put together.
If you like what you see, or see some information that needs to be corrected.. please leave a comment~! and maybe give me a cookie or something.. took a while to compile everything.
Cheers.
(this post hasn't been updated in a REALLY LONG TIME since Sept 11, and I'm kinda too lazy to continue on the facts. Some of this stuff has become common knowledge enough to ignore.. so..)
Below here is a compilation of pretty much all the information gathered from lotsa websites, including KI forums and some JP websites I've come across, about the NMs of Lumoria. I extracted the information there that has been more or less verified among posters. None of this information comes from myself (well except abit about Fortitude cos I fought him before). Credit goes to all the people who posted info about the NMs.
The only thing I have really done here is cross-referenced the information and presented them in a more convenient form for people to read. So, enjoy ...
(animal flash-cards are done by me btw..)
Credits to Kaoz from Unicorn server for letting me use his maps and flowchart.
~Spira of Ragnarok server~
EDIT: I must apologize that photobucket sux. will try to get my pics back up.
NOTE: this is no longer updated since most LS have a better understanding of these NMs than I do now. *since Sept 11 2005
The Aern NMs
Ix'Aern - Hu'XzoiThis Aern is a MNK type.
Popped by trading a HQ Aern Organ to a ??? (HuXzoi B1 @ G-7, I-7)
It links other Aern as well and does not hit very hard. Moves slightly faster than normal Aern and is resistant to spells.
Recommended killing strategy is to pull it to the Ebon Panel room and kite it.
By trading 2 HQ organs instead of 1 you will pop an additional Qn'Aern (either RDM or WHM type)
By trading 3 HQ organs you will pop 2 additional Qn'Aern. (RDM and WHM type)
The difficulty of the Ix'Aern is said to increase with the higher number of organs traded, as well as increase the drop rate. The Qn'Aerns are able to use 2hrs. The Aerns are capable of reraising.
Ix'Aern, Qn'Aern x2 - Ru'Hmet Level 1Popped by sheer animosity. This concept isn't very well fleshed out.
You have to find the ??? (RuHmet Lv1 @ either F-8, J-8, F-10, J-10) and kill the Aerns there, until one player receives the message "(playername) is enveloped in sheer animosity". When that player checks the ???, the message "Menacing creatures appear out of nowhere" will appear and the NMs will pop. Note that they have very little time to do this before the "sheer animosity" wears off.
Touching the ??? without sheer animosity will give the message "You sense some unknown presence, but it does not seem to be hostile."
The ??? mark stays up for 15mins, then disappears for 5mins before repopping again in either of the 4 Aern rooms, including the room that it was last in.
The Ix'Aern that pops here appears to be a DRK, and one of the Qn'Aern's is a RNG. The Ix'Aern can reraise multiple times.
Ix'Aern - Ru'Hmet Level 2This Aern-type NM pops a few seconds after its placeholder Aern is killed. The placeholder Aerns are among those in the 4 big square rooms. (RuHmet Lv2 @ G-8, I-8, G-10, I-10)
The Ix'Aern is a DRG, which will call 3 Wynavs' at once soon after engaging. All three Wynavs are BRD type, and can cast all Bard songs including Virelai. They cannot be slept, but can be bound.
Recommended battle strategy is to pull the Aern out of the Aern room to avoid links, and to kite the 3 Wvyav's with blinkers.
The 3 First Tier Jailers
Jailer of TemperanceThe Jailer of the 1st Virtue.
This Zdei-type NM supposedly pops 3-5 seconds after killing the Zdei placeholders that spawn in the small rooms with alcoves (HuXzoi Lv 1 @ H-4, C-8, L-8, J-13, F-13.)
It is reportedly immune to attacking magic and also selective physical immunity to types of melee damage, depending on what mode it is in.
With rings out, take slashing damage
With poles out, takes piercing damage
With nothing out, takes blunt damage
Its TP attacks include AoE Silence and Petrify.
It can use the SP Meikyo Shisui several times.
Jailer of FortitudeThe Jailer of the 2nd Virtue.
Popped by trading 12 Ghrah M chips at a ??? (RuHmet Lv 1 @ H-4, C-8, L-8, J-13, F-13.)
This Ghrah-type NM pops together with 2 other lesser Ghrah-type NMs Kf'Ghrahs. Fortitude is perpetually in Paladin mode, and can do WS like Vorpal Blade. His Kf'Ghrah's are able to change modes and apparently share hate with Fortitude. It has been reported that when the 2 Kf's are alive, Fortitude has permanent reflect spell up. It is reported that -Ga spells can occasionally pass thru this reflect, if you can spam Cure 1 on Fortitude to "pre-occupy" the reflect effect. (Reflected Cures for healing seems to give no hate as well)
Recommended killing strategy is to kite Fortitude and take down the 2 helper NMs first. Once Fortitude has no balls (^_^), proceed to straight-tank him. He seems to be weak to magic. Fortitude uses the SP Invincible more than once.
Jailer of FaithThe Jailer of the 3rd Virtue.
Popped by trading a HQ Euvhi Organ to a ??? (RuHmet Lv 2 @ H-5, E-8, K-8, J-11, F-11)
This Euvhi-type NM is reported to be capable of casting Breakga, Stonega 3, Stone 4, and Quake 2. All Earth elemental spells.
Recommended killing strategy thus far is kiting with the aid of gravity.
Map of Hu'Xzoi with NM locations

Map of Ru'Hmet with NM locations


The 3 Second Tier Jailers
Jailer of JusticeThe Jailer of the Fourth Virtue.
Popped by trading Second Virtue, Deed of Moderation and HQ Xzomit Organ to a ??? (Al'Taieu @ F-11)
This Xzomit-type NM is capable of summoning up to 6 Qn'Xzomit's to help it. All of them move extremely fast. Each Qn'Xzomit has approximately 1500HP and will use Mijin Gakure after taking damage.
Recommended battle strategy: Bomb Queen style.
Jailer of HopeThe Jailer of the Fifth Virtue.
Popped by trading First Virtue, Deed of Placidity and HQ Phuabo Organ to a ??? (Al'Taieu @ D-9)
This Phuabo-type NM likes to start the battle casting Burst II. Its attacks have low delay and En-Stun and it is capable of the SP Mighty Strikes. It can also cast Thundaga 3 (near-instant cast), Burst, and Shock Spikes. Shock Spikes damage goes up to 80 per hit but can be dispelled with Finale.
Jailer of PrudenceThe Jailer of the Sixth Virtue.
Popped by trading Third Virtue, Deed of Sensibility and HQ Hpemde Organ to a ??? (Al'Taieu @ L-8)
One set of triggers will pop 2 of these Hpemde-type NMs. They apparently warp around alot, and can warp pretty far. They are not required to be killed simultaneously.
Map of Al'Taieu with NM locations

The Third Tier Jailer
Jailer of LovePopped by trading Fourth Virtue, Fifth Virtue and Sixth Virtue to a ??? (Al'Taieu @ K-12)
This Yovra-type NM has massive amounts of HP, and incredible HP Regen. It can summon up to 9 Qn'Xzomit, 9 Qn'Hpemde, and 9 Ru'Phuabo to aid it. From feedback, they do not have high HP but hit rather hard and highly resist sleep (think Vrtra). Love seems to resist damage from blood pacts, offensive spells and melee weapons, though Chi Blast registers good damage. Definitely requires a full alliance + OOTMG alliance to handle.
JoL apparently drops Aura of Adulation and Aura of Voracity (not 100%)
To sum up the NM's popping process, Kaoz (Unicorn) made a very nice flowchart ^_^

Absolute Virtue
This guy is an Aern, and pops after JoL dies (but not always it seems..? o.o) He can call up to 3 Wynavs, and seems to be able to use every jobs SP in the game. Casts Meteor and a whole barrage of other evil stuff at great speed. More stuff elsewhere.
With regard to Lumoria NM drops...
The weapon drops from the 7 Jailers are 100% (ie Justice Sword, Fortitude Axe, etc)
The torque drops from the 7 Jailers are not 100%, about 40%-ish (ie Love Torque, Faith Torque, etc)
The virtue drops from the first 6 Jailers are not 100% (T_T; triggers that are not 100% drop)
The deed and vice drops from the Ix'Aerns are not 100% either.
There are theories that the drop rate on the NMs vary depending on how you kill them, such as if you pop the HuXzoi Aern NM with only 1 or more HQ Aern organs, or if you kill Fortitude without killing his balls first. These are mainly theories with not much solid evidence to back them up.
The following items can be traded with Meret (Tavnazian Safehold Upper Floor @ J-8) for various equipment.
You will have to complete the quest "In the Name of Science" with Yurim (next to Meret) before she will trade anything with you.
Any NQ Organ -> 99 x Virtue Stones
Luminion Chip -> 99 x Virtue Stones
Vice of Antipathy -> Merciful Cape
Vice of Avarice -> Altruistic Cape
Vice of Aspersion -> Astute Cape
Aura of Adulation -> Novio Earring (?)
Aura of Voracity -> Novia Earring (?)
Novia and Novio's items could be vice-versa I'm not sure, and have not been following on the news sorry.
The Virtue stones are used to trigger off the "Occasionally Attacks Twice" effect of the Virtue weapons. Each time the effect is triggered, 1 Virtue Stone is expended.
Speculation
There are 7 Sin and 2 Aura items that have not been found yet, they are as follows.
Sin of Indignation
Sin of Indolence
Sin of Indulgence
Sin of Invidiousness
Sin of Insolence
Sin of Infatuation
Sin of Intemperance
It is everyones guess that all these items are dropped from either Jailer of Love or Absolute Virtue (I'll get to that in abit), and traded to Meret to give one of the following items not yet obtained in the game.
Futsuno Mitama
Aureole
Raphael's Rod
Ninurta's Sash
Mars's Ring
Bellona's Ring
Minerva's Ring
Final bits and pieces
I hope this little compilation of information that I've put together has been of use to you. I will continually update this entry when new and substantial information about Lumoria NMs has been put together.
If you like what you see, or see some information that needs to be corrected.. please leave a comment~! and maybe give me a cookie or something.. took a while to compile everything.
Cheers.
(this post hasn't been updated in a REALLY LONG TIME since Sept 11, and I'm kinda too lazy to continue on the facts. Some of this stuff has become common knowledge enough to ignore.. so..)
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